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Design and Technology | 9705
The working properties, stock forms and sizes, common uses and environmental impact of the following composite materials: foam core/foam board, foil backed and laminated card, e.g. Tetra Pak®, manufactured boards (chipboard, engineered wood, medium d
The key stages in the design process: identifying an original design need or how an existing product can be improved, preparing a design brief that accurately describes a design need, finding, gathering and analysing information relevant to a design
The use of the following processing techniques: wastage (cutting with hand and machine tools, including laser cutter, vinyl cutting machine, drilling, using hand, powered and press drills, turning, using a wood lathe and centre lathe, milling and rou
How products can be inclusive or exclusive in their design and can be used by a wide range of users, including: those with particular needs (such as people who are visually impaired or hearing impaired or who have physical support needs or neurodiver
The analysis of products in terms of: function, aesthetics, ergonomics, types and properties of materials, production processes, target market/customers, cost, safety of the user, quality control (including standards such as use of non-toxic paints o
The significance of the following material properties in terms of use as part of a product: hardness, ductility, toughness, brittleness, elasticity, malleability, dimensional stability, electrical conductivity, thermal conductivity, corrosion resista
The concept of good design. A good design: always meets the needs, wants or values of the user(s), is innovative, is simple (less is more), is aesthetic/visually pleasing, is long lasting, is environmentally friendly, is safe to use, makes the produc
The working properties, common uses and environmental impact of the following smart materials: pigments (phosphorescent, photochromic, thermochromic), shape memory alloys (SMA) (nickel-titanium, copper-aluminium-nickel), hydrogels, shape memory polym
Presentation techniques: freehand sketching, including exploded and sectional views (cut-away) drawings/sketches, accurate isometric drawings, including the construction of arcs and circles, estimated one- and two-point perspective drawings, accurate
The impact of the following on the design of new products: scale of production (individual (one-off), batch and mass production), production processes, costs (material costs and production costs), changing customer requirements, social and cultural c
Safe working practices in a school workshop or practical area, including: wearing appropriate personal protective equipment (PPE) for the relevant machine or process such as goggles, visor, face mask, gloves, apron or lab coat, tying long hair back a
The working properties, stock forms, sizes and extrusions, common uses and environmental impact of the following polymers: thermoplastics (acrylic (PMMA), nylon, polyvinyl chloride (PVC), polystyrene (PS), polypropylene (PP), high and low density pol
How similar and dissimilar materials are joined: permanently (with nails and pins, by heat (soldering, brazing and welding), with adhesives - spray mount, hot melt glue, polystyrene cement, PVA (polyvinyl acetate), all-purpose glue, two-part epoxy re
The advantages and disadvantages to a designer or manufacturer when using a range of digital communication methods to design and manufacture products, including: email, web conferencing, collaborative working through technology, radio frequency ident
The working properties, stock forms, sizes and extrusions, common uses and environmental impact of the following metals: ferrous metals (cast iron, mild steel, stainless steel, high speed steel, carbon steels), non-ferrous metals and their alloys (al
Ways to modify designs to make them more sustainable, including: reducing the quantity of materials used, reducing the number of manufacturing processes, designing products that can be easily repaired, using standardised components, making products e
How materials are enhanced through processes and additives, including: metal enhancement (work hardening, annealing, case hardening, hardening and tempering), polymer additives (plasticisers, pigment, fillers, anti-static, flame retardants, stabilise
The key stages in design thinking: empathise: research your users’ needs, define: state your users’ needs and problems, ideate: challenge assumptions and create ideas, refine: develop ideas through an iterative process, realise: start to create solut
The design process -
Different approaches to designing, including: iterative design, intuitive design.
Design principles -
The influence of the following design movements on the design of products: Art Deco, Arts and Crafts, Bauhaus, Scandinavian, Minimalism, Modernism, Postmodernism.
Communication -
Enhancement techniques, including: the use of tone and colour, material representation, the use of shadows.
Communication -
Developments (nets), including glue tabs and mechanical joining methods, required to form: prisms, cones, cylinders, pyramids.
Communication -
First and third angle orthographic working drawings, including: use of scales, dimensioning, symbols and conventions, e.g. BS 308 or BS 8888, part drawings, sectional views.
Communication -
Planning drawings, including: flowcharts, Gantt charts, materials or cutting lists.
Communication -
The use of digital technology to communicate, including: common software packages, e.g. Microsoft Word, Microsoft Excel, Microsoft PowerPoint, Adobe® Acrobat Pro, email, collaboration software, e.g. Microsoft Teams and Miro, video conferencing.
Design and technology in society -
The impact design and technology activities have on: individuals, groups of people, e.g. by geographic location, religion or ethnicity, society and culture.
Sustainable design -
The responsibilities of designers and manufacturers in ensuring products and packaging are made from sustainable materials and components.
Sustainable design -
Factors that are considered when designing products to have minimum impact on the environment: raw material extraction, energy consumption, ease of repair and maintenance, disposal at the end of life.
Health and safety -
Standard risk assessment procedures in product design and manufacture.
Health and safety -
Safe working practices, including identifying hazards and making risk assessments.
Health and safety -
Action to be taken when hazards are identified or when accidents occur in a school workshop or practical area.
Aesthetics and ergonomics -
How aesthetics is concerned with the visual appearance of a product.
Aesthetics and ergonomics -
The use of line, colour, shape, proportion and form to improve visual appearance.
Aesthetics and ergonomics -
The appreciation of the effects of light and shade on solid forms and of different surface finishes on visual and tactile senses.
Aesthetics and ergonomics -
The balance of form and function.
Aesthetics and ergonomics -
How ergonomics is concerned with understanding how humans interact with environments, products and systems.
Aesthetics and ergonomics -
The common anthropometric measurements, including weight, height, knee height, sitting height, body mass index (BMI), body circumference (arm, waist, hip and calf) and waist-to-hip ratio (WHR).
Aesthetics and ergonomics -
The interpretation and application of anthropometric data to design development.
Materials and components -
The working properties, stock forms and sizes, common uses and environmental impact of the following papers and boards: copier paper, card, corrugated card, bleached card, mount board, duplex card, moulded paper pulp.
Materials and components -
The working properties, stock forms and sizes, common uses and environmental impact of the following modelling materials: extruded polystyrene foam, e.g. Styrofoam™, balsa wood, polymorph, plaster of Paris.
Materials and components -
The working properties, stock forms and sizes, common uses and environmental impact of the following woods: softwoods (pine, cedar, fir, spruce or equivalent local softwood), hardwoods (beech, oak, ash, teak or equivalent local hardwood).
Materials and components -
The working properties, common uses and environmental impact of the following modern materials: nanomaterials (oleophobic coatings, hydrophobic materials), metal foams, super alloys, bioplastics (starch-based, sugar-based, cellulose-based).
Materials and components -
The working properties, common uses and environmental impact of the following biodegradable materials: polylactide (PLA), polyhydroxybutyrate (PHB), e.g. BIOPOL®, plastic made from corn/potato starch.
Materials and components -
Electronic components and symbols used in control systems.
Stages in materials processing -
Measuring and/or marking out from working drawings and using tools and methods appropriate to the materials.
Stages in materials processing -
Cutting, shaping and forming of materials using appropriate tools and methods.
Stages in materials processing -
Joining and assembling materials using a range of temporary and permanent methods.
Stages in materials processing -
Selecting and applying a finish which is appropriate for the material used and the product design.
Energy and control systems -
Main sources of energy: fossil fuels such as oil, natural gas and coal (finite), water, wind and solar (renewable).
Energy and control systems -
Comparison of the main sources of energy.
Energy and control systems -
Different forms of energy, including: kinetic, potential, thermal, electrical, chemical.
Energy and control systems -
Practical and efficient methods of conversion and transmission of energy through simple mechanisms, machines, engines, turbines and electric motors.
Energy and control systems -
Basic principles of manual, semi-automatic and automatic control using input, output, feedback and amplification.
Technology -
Technological developments and how they can affect the design and manufacture of products.
Technology -
The terms invention, innovation and evolution.
Technology -
The use of CAD (computer-aided design) for the storage and retrieval of data and the manipulation of images to aid design, production and management.
Technology -
The principal features of CAM (computer-aided manufacture), particularly in the control/operation of machines.
Technology -
The impact of the following emerging technologies on designing and making: rapid prototyping, including 3D printing, rapid manufacture, robotics, artificial intelligence (AI), virtual reality (VR).
Industrial practices -
The range of service sectors in design and manufacturing industries, including: extraction of raw materials, design and development, manufacturing, marketing and sales, repair and maintenance.
Industrial practices -
The roles of a designer, manufacturer and consumer.
Industrial practices -
The roles of different workers within a manufacturing industry.
Industrial practices -
The production processes used in a manufacturing industry.
Industrial practices -
The advantages/disadvantages of hand and automated production systems used in manufacturing products.
Industrial practices -
How technology-based systems are used by designers, manufacturers, retailers and consumers.
Industrial practices -
How digital technology is used in the design and development, manufacturing, marketing and sale of products.
Business and commercial practices -
The importance of identifying and satisfying consumer needs, to provide a product that customers will buy.
Business and commercial practices -
The stages in a product’s life cycle: research and development, introduction, growth, maturity, decline.
Business and commercial practices -
The use of a product extension strategy when a product enters its decline stage.
Business and commercial practices -
The advantages and disadvantages of product extension strategies, such as: discounting, updating packaging, adding more features.
Business and commercial practices -
The types of market research methods, such as: surveys/questionnaires, interviews, focus groups, customer observation.
Business and commercial practices -
The purpose of market research relating to: demand, competition, target market.
Business and commercial practices -
How and why businesses target customers by: demographics, socio-economic background.
Business and commercial practices -
The elements of the marketing mix (4Ps): price, product, promotion, place.
Business and commercial practices -
The relationship between the scale of production and unit cost.
Quantity production -
The differences between a: model, prototype, marketable product.
Quantity production -
The preparation of a design brief for a marketable product.
Quantity production -
The preparation of a manufacturing specification used to make a product in quantity.
Quantity production -
The differences between individual (one-off), batch and mass production systems and how each impact on the: product, people involved, resources and costs.
Quantity production -
Commercial manufacturing systems, including: concurrent engineering, computer-integrated manufacturing (CIM) and computer-integrated engineering (CIE), cell production, in-line assembly, just in time (JIT), logistics.
Quantity production -
The design of a manufacturing system, including jigs and formers, to be used to make a product in quantity.
Quantity production -
Strategies to evaluate how well a manufacturing system has worked.
Quantity production -
Improvements to a manufacturing system, including the use of templates to mark out shapes repeatedly and jigs and formers used to make a product.
Quantity production -
Continuous improvement processes, such as Kaizen™.
Materials processing in industry -
Shaping: die cutting, creasing and folding, turning (wood and metal lathes), calendering, plasma cutting.
Materials processing in industry -
Forming: blow moulding (from a pre-form and extrusion), steam bending, laminating, press forming, spinning.
Materials processing in industry -
Redistribution methods: sand, resin and die casting, injection moulding, extrusion, rotational moulding, compression moulding, 3D printing.
Materials processing in industry -
Wasting: CNC milling, stamping.
Materials processing in industry -
Fabrication.
Materials processing in industry -
The different methods of printing and common applications for these methods, including: offset lithography, flexography, gravure, sublimation printing, pad printing.
Materials processing in industry -
The CYMK colour separation method.
Materials processing in industry -
The advantages and disadvantages of the colour separation method during printing.
Materials processing in industry -
The advantages/disadvantages of applying finishes to a material to improve: performance, aesthetics.
Materials processing in industry -
Types of finish and methods of application, including: embossing/debossing paper and card, UV varnishing/spot varnishing on paper and card, hot foil blocking on paper and card, paints, sealants, varnishes, anodising, plating, coating.
Materials processing in industry -
Physical tests to determine the suitability of materials and components for the application of a finish.
Quality systems -
Quality assurance (QA) checks to be used in the production of a product. (Quality assurance checks are made at every stage of the production process to meet the quality standards set.)
Quality systems -
Quality control (QC) checks to be used on a made product. (Quality control checks are made to a finished product to see if it meets the quality standards set.)
Quality systems -
The benefits of introducing Total Quality Management (TQM) to a production process. (Total Quality Management involves applying quality assurance procedures at every stage of the production process.)
Quality systems -
The benefits of quality systems to the manufacturer and the consumer.
Quality systems -
Product testing methods that can be used before or during the manufacturing of products, such as: material testing, dimensional checks, joining/assembly checks, visual checks.
Quality systems -
The organisations that are responsible for quality standards within the candidate’s country such as the International Organization for Standardization (ISO).
Quality systems -
The quality standards concerned with testing products, components and materials against external quality standards, e.g. ISO 9013 (thermal cutting) or ISO 34257 (wood adhesives).
Digital technology -
The different software programs that are available to designers and manufacturers to design and develop products, including: desktop publishing software, photo manipulation software, technical drawing software, 3D modelling software.
Digital technology -
The advantages and disadvantages to a designer or manufacturer of using these types of software programs and the appropriateness of their use.
Digital technology -
The different methods of CAM which can be used when constructing products and the common uses for such methods, including: digital printing, vinyl cutting, laser cutting, 3D printing (stereolithography and fused deposition).
Digital technology -
The advantages and disadvantages of different methods of CAM production.