| Lesson Plan |
| Grade: |
Date: 03/03/2026 |
| Subject: Design and Technology |
| Lesson Topic: The terms invention, innovation and evolution. |
Learning Objective/s:
- Describe the definitions of invention, innovation, and evolution in technology.
- Compare and contrast the three concepts using real‑world examples.
- Analyse how user feedback and market forces influence the evolution of a technology.
- Explain the role of intellectual property in protecting inventions and innovations.
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Materials Needed:
- Projector and screen
- Whiteboard and markers
- Printed handout with definitions and comparison table
- Image cards (light bulb, LED, smart lighting)
- Sticky notes for group brainstorming
- Worksheet for individual assessment
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Introduction:
Begin with a quick visual of a classic light bulb and ask students what makes a technology “new”. Connect this to prior knowledge of everyday gadgets and state that today they will distinguish invention, innovation and evolution. Success criteria: students will be able to define each term, give examples, and map a technology’s development pathway.
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Lesson Structure:
- Do‑now (5'): Short quiz on familiar tech terms to activate prior knowledge.
- Mini‑lecture (10'): Slide presentation defining invention, innovation, evolution with the light bulb/LED examples.
- Group matching activity (15'): Teams match example cards to the correct concept and justify their choices.
- Whole‑class discussion (10'): Explore drivers (research, market demand, feedback) and introduce intellectual property basics.
- Guided practice (10'): Students complete a comparison table for a chosen technology.
- Exit ticket (5'): Write one original example of an invention, its innovation, and a recent evolution.
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Conclusion:
Recap the three stages and highlight how they interlink in real product cycles. Collect exit tickets as a retrieval check and assign homework: research a modern technology and create a brief flowchart showing its invention‑innovation‑evolution pathway.
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