| Painting & Related Media |
- Acrylic, gouache, watercolor, oil, tempera, casein
- Mixed‑media supports (paper, canvas, board, wood)
- Optional: collage/assemblage, printmaking (linocut, screen‑print), pastel, ink wash
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- Apply colour using glazing, scumbling, wet‑on‑wet, dry brush, impasto and sgraffito.
- Develop value scales, colour temperature and harmonious colour schemes.
- Use perspective (1‑point, 2‑point, atmospheric), proportion, scale and foreshortening to render form.
- Experiment with texture through additive media, collage and printmaking techniques.
- Record observations and research (first‑hand and secondary) that inform colour and composition decisions.
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| Graphic Communication |
- Illustration pens, markers, inks, charcoal, pastel
- Digital vector software (Illustrator), layout software (InDesign), raster software (Photoshop)
- Typography, poster, book‑cover, advertising, packaging prototypes
- Optional: screen‑printing, photomontage, photocollage, embossing
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- Create clear visual messages using line, shape, colour and hierarchy.
- Develop typographic layouts, apply hierarchy and consider the intended audience.
- Produce digital illustrations, vector graphics and print‑ready files.
- Design and construct simple three‑dimensional packaging or product mock‑ups.
- Analyse social, cultural and commercial contexts that shape the brief.
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| Three‑Dimensional Design |
- Cardboard, foam board, balsa wood, MDF, wire, modelling clay, polymer clay
- Basic woodworking tools, laser‑cutting, 3‑D CAD software (Tinkercad, Fusion 360)
- Optional: ceramics, jewellery, fashion accessories, metalwork, textile‑based structures
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- Construct scale models using accurate measurement, orthographic and isometric drawings.
- Explore form, function and surface treatment before final production (maquette development).
- Apply surface finishing (sanding, priming, painting, texture) to support concept.
- Integrate material choice, colour and texture to reinforce the intended narrative.
- Document the design process with sketches, CAD files and material tests.
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| Textiles & Fashion |
- Fabric, yarn, felt, leather, denim, silk, sustainable fibres
- Dye, screen‑printing, batik, block‑printing, embroidery, hand‑stitch, machine‑sewing
- Pattern‑making tools, dress‑form, sewing machine
- Optional: costume design, surface pattern design, textile‑based accessories, jewellery
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- Design and produce textile surfaces using dyeing, printing and hand‑stitch techniques.
- Develop simple garments or accessories through pattern drafting, draping and construction.
- Explore texture, drape, colour and surface pattern on fabric.
- Research local craft traditions, cultural influences and sustainability of materials.
- Evaluate the ethical implications of material sourcing and waste.
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| Photography |
- DSLR or mirrorless camera, lenses, tripod, lighting equipment
- Film camera, dark‑room chemicals, digital editing software (Photoshop, Lightroom)
- Camera‑less processes: photogram, cyanotype, photomontage, photocollage
- Optional: animation, stop‑motion, video stills
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- Control exposure (aperture, shutter speed, ISO) to achieve the intended mood or narrative.
- Compose using rule of thirds, leading lines, perspective, foreground‑middle‑background hierarchy.
- Apply photographic processes: camera‑based (digital, film), camera‑less (photogram, cyanotype) and basic animation.
- Edit images for colour balance, contrast, cropping and creative manipulation.
- Explore different photographic genres (portrait, landscape, documentary, abstract) and consider cultural context.
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