Lesson Plan

Lesson Plan
Grade: Date: 25/02/2026
Subject: Design and Technology
Lesson Topic: The impact design and technology activities have on: individuals, groups of people, e.g. by geographic location, religion or ethnicity, society and culture.
Learning Objective/s:
  • Describe how D&T activities influence individuals’ skills, confidence and wellbeing.
  • Analyse the effects of design on different groups (geographic, religious, ethnic) and identify cultural considerations.
  • Evaluate the broader societal and cultural impacts of D&T, including economic, ethical and environmental dimensions.
  • Apply the design process to a case study (low‑cost water filtration) and assess its outcomes for individuals, groups and society.
Materials Needed:
  • Projector and screen
  • Whiteboard and markers
  • Printed case‑study handout (water filtration system)
  • Worksheets with reflection questions
  • Laptop/computer with internet access
  • Sample materials (sand, charcoal, clay) for brief demonstration
Introduction:

Begin with a quick “What D&T product do you use every day?” poll to hook interest. Review prior knowledge of how technology shapes personal habits, then state today’s success criteria: students will identify and evaluate impacts of D&T on individuals, groups and society.

Lesson Structure:
  1. Do‑now (5’) – Students list three ways D&T has affected their lives and share briefly.
  2. Mini‑lecture (10’) – Slides summarise impacts on individuals, groups, and society; include key terminology.
  3. Group analysis (15’) – Small groups examine the “Group Impacts” table, discuss cultural sensitivities, and record findings.
  4. Case‑study activity (20’) – Read the low‑cost water filtration handout, map each design stage to its impact level, and complete a worksheet.
  5. Whole‑class debrief (10’) – Groups present insights; teacher highlights economic, ethical and environmental themes.
  6. Reflection & exit ticket (5’) – Students answer one reflection question on a sticky note and hand it in.
Conclusion:

Recap the four impact levels and how the water‑filter case illustrates them. Collect exit tickets to gauge understanding, and assign a brief homework: research a local product and write a paragraph on its cultural impact.