| Lesson Plan | |
| Grade: | Date: 17/01/2026 |
| Subject: Design and Technology | |
| Lesson Topic: The roles of a designer, manufacturer and consumer. | |
Learning Objective/s:
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Materials Needed:
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Introduction: Begin with a quick poll: who has recently bought a new gadget and why? Review prior learning about product design stages. Today we will identify the three key players—designer, manufacturer, consumer—and set success criteria to be able to explain their responsibilities and how they influence each other. |
Lesson Structure:
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Conclusion: Recap the three roles and how they depend on each other, emphasizing the feedback loop from consumer to designer. Students complete an exit ticket stating one way they could improve a product as a designer. Homework: research a household item and outline its designer, manufacturer, and consumer roles. |
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