Design and Technology – The design process | e-Consult
The design process (1 questions)
Iterative Design: This approach involves a cyclical process of design, prototyping, testing, and refinement. The student would begin with initial sketches and concepts, creating low-fidelity prototypes (e.g., paper models, wireframes) to quickly explore different ideas. These prototypes would then be tested with target users (students) to gather feedback. Based on this feedback, the design would be iterated upon, with improvements made to usability, functionality, and aesthetics. This process would be repeated multiple times until a satisfactory design is achieved. The benefit of iterative design is its ability to identify and address usability issues early in the process, reducing the risk of costly rework later on. However, it can be time-consuming and may require significant resources for prototyping and testing.
Intuitive Design: This approach focuses on creating a design that is easy to understand and use without requiring extensive instruction. It relies on established conventions, metaphors, and affordances that users are already familiar with. The student would consider how students currently interact with devices and applications to incorporate familiar elements into the new device. For example, using a familiar pen-like input method or a clear visual hierarchy. User testing would still be crucial to ensure the design is truly intuitive. The benefit of intuitive design is that it reduces the learning curve and makes the device accessible to a wider range of users. However, it can be challenging to achieve perfect intuitiveness, and careful consideration must be given to cultural differences and individual user preferences. A key aspect is understanding mental models.
Comparison: Both approaches involve user feedback, but iterative design is more exploratory, while intuitive design is more focused on leveraging existing knowledge. In this case, a combination of both approaches would likely be most effective. Initial iterations could explore various functionalities, while subsequent iterations would focus on refining the user interface to make it as intuitive as possible. The student should prioritize user testing throughout the process to ensure the final design meets the requirements of ease of use and a seamless user experience.