| Keyboard | - Standard QWERTY layout – 101‑104 keys (incl. function keys F1‑F12)
- Mechanical, membrane or scissor‑type switches; key‑travel 1.5‑2 mm (mechanical) or 0.8‑1.2 mm (membrane)
- Key‑rollover & anti‑ghosting (typically 6‑key rollover)
- Back‑lighting (white or RGB) on many models
- Modifier keys (Shift, Ctrl, Alt, Windows/Command) and optional numeric keypad
- Ergonomic variants: split, curved, low‑profile, tactile feedback
- On‑screen keyboards for touch devices and assistive technology
| Word processing, programming, data entry, gaming, command entry in OS, spreadsheet entry. | - Fast, accurate alphanumeric input.
- Universal – supported by all software.
- Low cost, durable, widely available.
- Ergonomic designs reduce strain.
| - Requires hand‑eye coordination; not ideal for users with limited hand mobility.
- Risk of repetitive‑strain injury (RSI) if posture is poor.
- Limited for drawing or gesture‑based input.
| - Keep wrists straight; use a wrist rest or ergonomic split keyboard.
- On‑screen keyboards aid users with motor impairments.
- No specific e‑safety issues, but keep firmware updated for wireless models.
| Essential for File Management, Spreadsheets, Database entry and Programming (Sections 17‑19). |
| Numeric Keypad | - 10 digit keys + “.”, “+”, “‑”, “*”, “/” and “Num Lock”.
- Usually on the right side of a full‑size keyboard; detachable modules exist for laptops.
- Key‑travel similar to main keyboard; may include tactile “click” feedback.
| Accounting, spreadsheet data entry, POS terminals, scientific calculators. | - Speeds numeric entry compared with the alphanumeric section.
- Reduces finger movement – less fatigue for repetitive number work.
| - Increases overall keyboard width; not useful for text‑only tasks.
- Often omitted on compact laptops – users must use the top‑row numbers.
| - Ergonomic when used with a proper wrist position; consider a separate external keypad for laptops.
- No specific e‑safety concerns.
| Improves speed in Spreadsheets (Section 18) and Database numeric fields. |
| Pointing Devices | - Mouse – optical or laser; DPI range 400‑3200; wired (USB) or wireless (RF/BLE); may have scroll wheel, side buttons.
- Touchpad (trackpad) – multi‑finger gestures (tap, pinch‑zoom, two‑finger scroll); integrated on laptops.
- Trackball – stationary ball, rolled with thumb or fingers; useful where desk space is limited.
- Graphics tablet (digitiser) – pressure‑sensitive pen (2048‑8192 levels); active area 6‑12 inches.
- Stylus – used with touch‑screen tablets or graphics tablets; may have tilt‑sensing.
| Selecting icons, dragging objects, drawing, CAD work, gaming, web navigation. | - Precise two‑dimensional control.
- Intuitive for most users; gestures increase productivity.
- Wireless models reduce desk clutter.
| - Mouse needs a flat surface; trackball can cause finger fatigue.
- Graphics tablets require calibration and learning curve.
| - Use a mouse pad to reduce wrist strain; ergonomic mice (vertical, trackball) help users with RSI.
- Touchpads support accessibility features such as “Tap to click”.
- Wireless devices must be turned off when not in use to avoid accidental data capture.
| Essential for Graphic design (Section 21), Web authoring (Section 22) and CAD (Section 24). |
| Remote Control | - Hand‑held, typically IR (line‑of‑sight) or RF (2.4 GHz) transmission.
- 10‑30 buttons; may include numeric keypad for channel entry.
- Battery powered (AA/AAA) or rechargeable.
| Operating TVs, set‑top boxes, DVD/Blu‑ray players, media streaming sticks, smart‑home appliances. | - Convenient operation from a distance.
- Simple, familiar layout.
| - IR models need direct line‑of‑sight.
- Limited functionality compared with a full keyboard or mouse.
| - Large‑button designs aid users with reduced dexterity.
- RF models avoid line‑of‑sight issues but may interfere with other wireless devices.
| Used in Multimedia projects (Section 30) and Smart‑home ICT (Section 31). |
| Joystick / Driving Wheel | - Multi‑axis stick (X, Y, Z rotation); may include throttle, pedals, programmable buttons.
- USB or Bluetooth connection; force‑feedback optional.
| Flight simulators, racing games, CAD navigation, remote‑controlled robotics. | - Realistic, high‑precision control for specialised applications.
- Simultaneous control of several parameters (steering + throttle).
| - Relatively expensive and bulky.
- Limited usefulness outside gaming or simulation.
| - Adjustable hand grips reduce fatigue; suitable for users with limited wrist movement.
- Secure mounting prevents accidental falls.
| Relevant to Simulation projects (Section 32) and Robotics control (Section 33). |
| Touch Screen (as an Input Device) | - Capacitive (most common) or resistive technology.
- Single‑touch or multi‑touch (up to 10‑point) gestures.
- Integrated with display (smartphones, tablets) or added to monitors.
| Smartphones, tablets, interactive kiosks, POS terminals, educational whiteboards. | - Direct interaction – no separate pointing device.
- Highly intuitive for children and non‑technical users.
- Supports pinch‑zoom, swipe, rotate.
| - Less precise than a mouse for fine graphic work.
- Finger smudges reduce visibility; regular cleaning required.
- Higher cost; resistive screens are less durable.
| - Adjust screen brightness to avoid eye strain.
- Screen‑reader software provides accessibility for visually impaired users.
- e‑Safety: disable touch input when not needed to prevent accidental actions.
| Used in Web design for mobile (Section 22) and Interactive learning (Section 35). |
| Scanner | - Flat‑bed or sheet‑fed; optical resolution 300‑1200 DPI; colour depth 24‑48 bits.
- Automatic Document Feeder (ADF) for batch scanning.
- USB or network (Wi‑Fi/Ethernet) connectivity.
| Archiving paperwork, digitising photographs, OCR for text extraction, creating PDFs. | - Creates exact digital copies of physical media.
- Facilitates electronic storage, searching and sharing.
- Higher DPI yields better quality for printing or enlargement.
| - Scanning large volumes can be time‑consuming.
- Image quality depends on resolution, colour depth and condition of original.
- Sheet‑fed models may jam with thick or folded paper.
| - Keep the scanner lid closed when not in use to avoid dust exposure.
- Use OCR software with accessibility options (e.g., screen‑reader compatible output).
- e‑Safety: ensure scanned documents containing personal data are stored securely.
| Feeds images into Document production (Section 17) and Web publishing (Section 22). |
| Webcam (Camera) | - Built‑in or external USB; resolution 720p‑4K; frame rate 30‑60 fps.
- May include built‑in microphone and privacy shutter.
| Video conferencing, online learning, live streaming, capturing images of documents. | - Enables real‑time visual communication.
- Plug‑and‑play on most computers.
- Supports facial‑recognition login on some systems.
| - Image quality highly dependent on lighting and sensor size.
- Privacy risk if left active or compromised.
- External webcams add cost and need mounting.
| - Use a privacy cover or software toggle when not in use.
- Adjust lighting to reduce eye strain for both user and remote participants.
- Accessible placement (adjustable stand) aids users with limited neck mobility.
| Integral to Online collaboration (Section 27) and Digital portfolios (Section 28). |
| Microphone | - Directional patterns: cardioid, omnidirectional, bidirectional.
- Analog (3.5 mm jack) or digital (USB); built‑in to headsets, laptops or stand‑alone.
- Frequency response 20 Hz‑20 kHz (typical); sample rate 44.1 kHz‑96 kHz.
| Voice recording, speech‑to‑text, online communication, podcasting, audio input for video. | - Captures clear audio for many applications.
- Headset versions allow hands‑free operation.
| - Background noise can degrade quality; may need pop filter or acoustic treatment.
- Proper placement (distance & angle) essential for optimal capture.
| - Use a pop filter to reduce plosive sounds.
- Position microphone away from computer fans to avoid unwanted noise.
- e‑Safety: mute microphone when not speaking to protect privacy.
| Supports Voice‑over for presentations (Section 23) and Speech‑to‑text data entry (Section 18). |
| Sensors (Direct Data‑Entry) | - Types: Light (photo‑resistor, photodiode), Temperature (thermistor, RTD), Motion (PIR, accelerometer), Pressure, Proximity, Humidity, Magnetic (Hall effect).
- Outputs: analog voltage/current, digital (I²C, SPI, UART) or serial data.
- Often require calibration and may be interfaced via microcontroller or USB data‑logger.
| Environmental monitoring, smart‑home automation, interactive installations, scientific data‑logging. | - Enables automated, real‑time data collection from the physical world.
- Can trigger actions (e.g., turn lights on when motion is detected).
| - Accuracy may be affected by external factors (temperature drift, ambient light).
- Calibration and periodic maintenance often required.
| - Secure mounting to prevent accidental dislodgement.
- Use shielding or filtering to reduce electrical noise.
- Data privacy: ensure sensor data containing personal information is stored securely.
| Feeds data into Databases for IoT projects (Section 24) and Spreadsheets for analysis (Section 18). |
| Light Pen | - Hand‑held device that emits a light beam; detects CRT or early LCD refresh timing to locate position.
- Works mainly with CRT monitors; limited modern support.
| Direct screen selection, drawing, historical CAD work. | - Precise point‑and‑click without a separate mouse.
- Intuitive for drawing or annotating directly on screen.
| - Obsolete for most modern flat‑panel displays.
- Requires a steady hand; can cause fatigue during prolonged use.
| - Not recommended for users with tremor or limited hand control.
- e‑Safety: no specific concerns, but ensure the pen tip is not damaged.
| Historical reference; modern equivalents are stylus + touch screen (Section 2.1). |