Determine, qualitatively, from given data or the shape of a distance-time graph or speed-time graph when an object is: (a) at rest (b) moving with constant speed (c) accelerating (d) decelerating

Cambridge IGCSE Physics 0625 – Motion, Forces & Energy (Core)

1. Physical Quantities, Units & Measurement

  • Length / distance (s) – metre (m)
  • Time (t) – second (s)
  • Mass (m) – kilogram (kg)
  • Speed / velocity (v) – metre per second (m s⁻¹)
  • Acceleration (a) – metre per second squared (m s⁻²)
  • Force (F) – newton (N)
  • Energy / work (E, W) – joule (J)
  • Power (P) – watt (W)
  • Density (ρ) – kilogram per cubic metre (kg m⁻³)

SI prefixes (useful for AO2 calculations): k (10³), h (10²), da (10¹), d (10⁻¹), c (10⁻²), m (10⁻³), µ (10⁻⁶), n (10⁻⁹).

Record every measurement with the correct unit and an appropriate number of significant figures (AO1).

2. Scalars vs. Vectors

  • Scalar: magnitude only (e.g. speed, distance, mass, energy).
  • Vector: magnitude + direction (e.g. velocity, displacement, force, momentum).

Vector arrow showing direction and magnitude

Example of a vector (velocity) versus a scalar (speed).

3. Motion – Key Definitions & Equations

QuantityDefinitionCore formula
Speed (scalar)Distance travelled per unit time.\(v = \dfrac{s}{t}\)
Velocity (vector)Speed with a specified direction.\(\vec v = \dfrac{\Delta\vec s}{\Delta t}\)
Average speedTotal distance ÷ total time.\(\bar v = \dfrac{\text{total }s}{\text{total }t}\)
Acceleration (scalar)Rate of change of speed (or of the magnitude of velocity).\(a = \dfrac{\Delta v}{\Delta t}\)
Free‑fall accelerationAcceleration of a falling object near Earth’s surface (no air resistance).\(g \approx 9.8\ \text{m s}^{-2}\)
Terminal velocityMaximum constant speed reached when the upward drag force equals the weight of a falling object.Qualitative – \(a = 0\) when drag = weight.

4. Mass, Weight & Density

  • Mass (m) – amount of matter; invariant, measured in kg.
  • Weight (W) – force of gravity on a mass; \(W = mg\) (N).
  • Gravitational field strength (g) – weight per unit mass; \(g = \dfrac{W}{m}\) (N kg⁻¹), numerically ≈ 9.8 N kg⁻¹ near Earth’s surface.
  • Density (ρ) – mass per unit volume; \(\rho = \dfrac{m}{V}\) (kg m⁻³).

Example: A wooden block has \(m = 0.45\ \text{kg}\) and \(V = 2.0\times10^{-4}\ \text{m}^3\).

\(\rho = 0.45 / 2.0\times10^{-4} = 2250\ \text{kg m}^{-3}\). Since \(\rho{\text{wood}} > \rho{\text{water}} (1000\ \text{kg m}^{-3})\), the block will sink.

5. Forces

  • Resultant (net) force – vector sum of all forces acting on an object: \(\displaystyle \sum\vec F\).
  • Weight – acts vertically downwards; magnitude \(mg\).
  • Normal reaction (R) – contact force perpendicular to a surface.
  • Friction

    • Static friction – prevents motion up to a maximum value \(fs^{\max}= \mus R\).
    • Kinetic friction – acts when sliding; magnitude \(fk = \muk R\).

  • Tension – pulling force transmitted through a string, rope or cable.
  • Moment (torque) M – turning effect of a force: \(M = F \times d\) (where \(d\) is the perpendicular distance from the pivot).
  • Centre of gravity – point at which the weight of an object can be considered to act; for uniform objects it coincides with the centre of mass.
  • Equilibrium – when \(\sum\vec F = 0\) and \(\sum M = 0\); the object either remains at rest or moves with constant velocity.

Practical tip: Opening a door is easier when the force is applied far from the hinges because the moment \(M = Fd\) is larger.

6. Energy, Work & Power

QuantityDefinitionCore formula
Work (W)Energy transferred when a force moves an object through a distance in the direction of the force.\(W = F\,d\) (J)
Kinetic energy (Ek)Energy of motion.\(Ek = \tfrac12 mv^2\)
Gravitational potential energy (Ep)Energy stored due to height in a uniform gravitational field.\(Ep = mgh\)
Elastic potential energyEnergy stored in a stretched or compressed spring.\(E_{el} = \tfrac12 kx^2\)
Power (P)Rate of doing work or using energy.\(P = \dfrac{W}{t} = \dfrac{E}{t}\) (W)

7. Practical / Experimental Skills (AO3)

  1. Suggested practical – ticker‑timer or video analysis

    • Set up a straight track and attach a ticker tape (or record a video).
    • Release the object (e.g., a toy car) from rest.
    • Count the dots (each dot = 0.02 s) or use video‑analysis software to obtain position at equal time intervals.
    • Plot distance vs time and/or speed vs time.
    • Determine gradients to find speed(s) and acceleration(s).

  2. Data‑handling checklist

    • Use consistent units throughout.
    • Label axes clearly (including units).
    • Draw best‑fit straight lines where appropriate; state the equation of the line.
    • Estimate uncertainties and discuss likely sources of error (e.g., reaction time, friction, air resistance).

8. Qualitative Interpretation of Graphs (AO2)

8.1 Distance‑time graphs

FeatureWhat it indicates
Horizontal line (slope = 0)Object is at rest (speed = 0).
Straight line with constant non‑zero slopeObject moves with constant speed. Steeper slope ⇒ larger speed.
Curve that becomes steeper with timeObject is accelerating (speed increasing).
Curve that becomes less steep but stays upwardObject is decelerating (speed decreasing while still moving forward).
Flat segment followed by a rising curveRest → start of motion (acceleration).

8.2 Speed‑time graphs

FeatureWhat it indicates
Horizontal line on the time axis (v = 0)Object is at rest.
Horizontal line above the axisObject moves with constant speed. Acceleration = 0.
Straight line with positive slopeObject is accelerating. Slope = \(a\) (positive).
Straight line with negative slopeObject is decelerating. Slope = \(a\) (negative).
Curved line (slope changing)Acceleration is not constant. Rising curve ⇒ increasing acceleration; falling curve ⇒ decreasing acceleration.

8.3 Quick Checklist for Students

  1. Identify the axes – distance vs time or speed vs time.
  2. Vertical position:

    • Zero speed → at rest.
    • Non‑zero constant → constant speed.

  3. Gradient (slope):

    • Zero gradient on a distance‑time graph → at rest.
    • Constant non‑zero gradient → constant speed.
    • Increasing gradient → accelerating.
    • Decreasing positive gradient → decelerating.

  4. On a speed‑time graph the gradient is the acceleration:

    • Positive → accelerating.
    • Negative → decelerating.
    • Zero → constant speed (or rest if the speed value itself is zero).

8.4 Worked Example – Distance‑time graph

Problem: A cyclist’s distance‑time graph shows:

– 0 s → 2 s: horizontal line

– 2 s → 6 s: straight line with slope = 4 m s⁻¹

– 6 s → 10 s: curve that flattens.

Answer:

  • 0 s – 2 s: horizontal → at rest.
  • 2 s – 6 s: straight line, constant slope → constant speed of 4 m s⁻¹.
  • 6 s – 10 s: curve becoming less steep → decelerating (still moving forward).

8.5 Worked Example – Speed‑time graph

Problem: A ball rolls down a slope. The speed‑time graph is a straight line from (0 s, 0 m s⁻¹) to (5 s, 10 m s⁻¹). Find the acceleration.

Solution: Acceleration = slope = \(\displaystyle \frac{\Delta v}{\Delta t} = \frac{10-0}{5-0} = 2\ \text{m s}^{-2}\).

The ball is accelerating uniformly at \(2\ \text{m s}^{-2}\).

9. Summary Table – Graph Features vs. Motion

Graph typeRestConstant speedAcceleratingDecelerating
Distance‑timeHorizontal line (slope = 0)Straight line, non‑zero constant slopeCurve that becomes steeper (slope ↑)Curve that becomes less steep (slope ↓ but > 0)
Speed‑timeLine on the time axis (v = 0)Horizontal line above axis (v = constant)Positive slope (straight or curved)Negative slope (straight or curved)

10. Mapping to Cambridge Assessment Objectives

AOWhat the student must demonstrate
AO1Recall and use terminology, definitions and core equations (e.g., \(v = s/t\), \(a = \Delta v/\Delta t\), \(W = Fd\)).
AO2Interpret qualitative information from graphs, explain motion in words, and apply equations to solve numerical problems.
AO3Plan and carry out practical investigations, record data in tables/graphs, evaluate uncertainties and suggest improvements.

11. Quick Revision Checklist

  • Distinguish clearly between scalar and vector quantities.
  • Memorise core equations for speed, acceleration, force, work and power.
  • Be able to read and interpret distance‑time and speed‑time graphs (identify rest, constant speed, acceleration, deceleration).
  • Remember that the gradient of a distance‑time graph gives speed; the gradient of a speed‑time graph gives acceleration.
  • Recall the definitions of weight, mass, density, and gravitational field strength.
  • Know the two types of friction and the formulae for their maximum values.
  • Understand the concept of terminal velocity for falling objects with air resistance.
  • Practice a simple practical (ticker timer or video analysis) and be ready to discuss sources of error and uncertainties.

These notes provide a concise, syllabus‑aligned overview of the core content for “Motion, Forces & Energy” and the essential skills required for the Cambridge IGCSE Physics examination.