Show understanding of the differences between and implications of the use of wireless and wired networks

2.1 Networks – The Internet

Objective

Show understanding of the differences between, and the implications of, the use of wireless and wired networks.

1. Basic Networking Terminology (Glossary)

TermDefinition (Cambridge AS/A‑Level)
PacketUnit of data at the Network layer (contains header, payload, trailer).
FrameUnit of data at the Link layer (adds MAC addresses and CRC).
MAC address48‑bit hardware address assigned to a NIC; used for local delivery.
ARPAddress Resolution Protocol – maps an IP address to a MAC address on a LAN.
Subnet maskBinary mask that separates network and host portions of an IP address.

2. Core Network Hardware

  • Network Interface Card (NIC) – provides the physical & data‑link connection to a network (wired or wireless).
  • Hub – a multi‑port repeater; repeats incoming electrical signals to all ports (obsolete, replaced by switches).
  • Switch – learns MAC addresses and forwards frames only to the appropriate port (layer‑2 device).
  • Bridge – connects two LAN segments and filters traffic based on MAC addresses (functionally similar to a simple switch).
  • Router – operates at layer‑3, forwards packets between different IP networks, performs NAT and routing.
  • Repeater – regenerates and amplifies signals to extend the maximum cable length.

3. LAN vs WAN

AspectLAN (Local Area Network)WAN (Wide Area Network)
Geographic scopeSingle building or campusCity, country, or global
Typical bandwidth10 Mbps – 400 Gbps (wired); up to several Gbps (wireless)1 Mbps – 10 Gbps (leased lines, MPLS, satellite)
LatencyVery low (≈ 0.1 – 1 ms)Higher (10 ms – hundreds of ms)
Key devicesSwitches, APs, NICsRouters, firewalls, MPLS switches
MediaCopper, fibre, Wi‑FiFibre, microwave links, satellite, leased copper

4. LAN Topologies & Typical Media

TopologyWired UseWireless Use
BusCoaxial or early Ethernet (rare today)Not applicable – no physical bus
StarEthernet with switches/hubs (dominant)APs act as a logical star (clients connect to the AP)
MeshFibre backbones, industrial EthernetMesh Wi‑Fi (multiple APs with overlapping coverage)
Hybrid (Star‑Mesh)Core fibre mesh + star distribution to workstationsCore wireless mesh + edge APs for client access

5. Physical Media

  • Wired: Twisted‑pair copper (Cat 5e/6/6a), coaxial cable, fibre‑optic cable.
  • Wireless: Radio‑frequency (RF) electromagnetic waves – microwave, millimetre‑wave, and infrared.

6. Transmission Characteristics

  • Bandwidth (throughput) – maximum number of bits transferred per second.
  • Latency – total time for a bit to travel from source to destination (propagation + serialization + processing + queuing).
  • Attenuation – loss of signal strength with distance or obstacles.
  • Interference – unwanted RF signals that corrupt a transmission; far more common in wireless links.

7. Standards, Protocols & OSI/TCP‑IP Mapping

Only the most relevant protocols for the Cambridge syllabus are listed.

Layer (TCP/IP)Typical Protocols (examples)Notes (wired / wireless)
ApplicationHTTP, HTTPS, FTP, SMTP, POP3, IMAP, BitTorrentSame for both media; performance depends on underlying link.
TransportTCP, UDPTCP provides reliable delivery; UDP is used for streaming and real‑time services.
InternetIP (IPv4, IPv6), ICMP, ARPARP resolves IP → MAC on LANs (both wired and Wi‑Fi).
LinkEthernet (IEEE 802.3), Wi‑Fi (IEEE 802.11 family)Ethernet uses CSMA/CD; Wi‑Fi uses CSMA/CA and adds encryption (WPA3).
PhysicalCopper (Twisted‑pair), Fibre, RF (2.4 GHz, 5 GHz, 6 GHz)Defines the actual medium.

8. MAC‑Layer Access Methods

  • CSMA/CD (Carrier‑Sense Multiple Access with Collision Detection) – used by wired Ethernet. Devices listen, transmit, and if a collision is detected they back‑off and retry.
  • CSMA/CA (Carrier‑Sense Multiple Access with Collision Avoidance) – used by Wi‑Fi. Devices listen, wait a random back‑off, and use acknowledgements to confirm successful receipt, reducing the chance of collisions.

9. Client‑Server, Peer‑to‑Peer & Thin/Thick Clients

  • Client‑Server model – a central server provides resources/services (e.g., a web server delivering pages to browsers). Advantages: control, security, easy backup.
  • Peer‑to‑Peer (P2P) model – each node can act as both client and server (e.g., BitTorrent). Advantages: distributed load, resilience; disadvantages: less control.
  • Thin client – minimal processing locally; most work is performed on a server (e.g., a web‑based office suite).
  • Thick (fat) client – substantial processing and storage on the local machine (e.g., a desktop IDE).

10. Bit‑Streaming Concepts

Two main ways of delivering media over a network:

  • Real‑time (live) streaming – data is sent as it is produced; low latency is critical (e.g., video‑conference, live sport). Often uses UDP with RTP.
  • On‑demand (download) streaming – data is stored on a server and retrieved when requested; buffering hides network jitter (e.g., YouTube, Netflix).

11. Security Considerations

  • Wired networks

    • Physical security – an attacker must gain physical access to cables or switch ports.
    • Link‑layer encryption rarely required; confidentiality is usually provided by higher‑layer protocols (TLS/SSL, VPN).

  • Wireless networks

    • Link‑layer encryption – WPA3 (IEEE 802.11i) provides AES‑CCMP encryption and robust authentication.
    • Network‑layer security – TLS/SSL for web traffic, IPsec or VPN for remote access.
    • Additional controls – MAC‑address filtering, rogue‑AP detection, regular key rotation, 802.11w management‑frame protection.

12. Cost, Scalability, Installation & Maintenance

  • Initial deployment

    • Wired – cabling, conduit, patch panels, and skilled labour are expensive, especially in retrofit projects.
    • Wireless – lower upfront cost; main expense is access points (APs) and site‑survey tools.

  • Scalability

    • Wired – limited by port density, cable‑run length (100 m for copper), and backbone capacity.
    • Wireless – adding APs expands coverage, but spectrum availability and channel reuse impose limits.

  • Maintenance

    • Wired – physical faults are easy to locate; performance is stable once installed.
    • Wireless – requires firmware updates, periodic spectrum analysis, and optimisation of channel allocation.

13. Protocol‑Level Implications

  • Ethernet frame – preamble, destination MAC, source MAC, EtherType, payload, CRC.
  • Wi‑Fi frame – Frame Control, Duration/ID, address fields, Sequence Control, payload, FCS; includes management and control sub‑frames.
  • Both rely on ARP to map IP addresses to MAC addresses within a LAN.

14. IP Addressing, DNS & Cloud‑Computing Context

  • IP addressing

    • IPv4 – e.g., 192.168.0.0/24 (private) or 203.0.113.0/24 (public).
    • IPv6 – e.g., 2001:db8::/32 (documentation prefix) or provider‑assigned global prefix.
    • Subnetting determines the number of hosts per LAN; CIDR notation is used for both IPv4 and IPv6.

  • DNS – translates human‑readable domain names to IP addresses; typically queried via UDP 53 (TCP 53 for large responses or zone transfers).
  • Cloud implications

    • Public‑cloud services are accessed over the Internet; the edge connection (wired or wireless) directly influences latency and bandwidth.
    • Hybrid or private clouds often use dedicated fibre links (e.g., MPLS or Direct Connect) for high‑speed, low‑latency connectivity.

15. Wireless‑Specific Issues

  • Interference sources – neighbouring Wi‑Fi networks, Bluetooth, microwave ovens, cordless phones, and other 2.4 GHz/5 GHz devices.
  • Spectrum & channel planning – 2.4 GHz offers 3 non‑overlapping 20 MHz channels; 5 GHz offers up to 24; 6 GHz (Wi‑Fi 6E) adds many more. Proper channel allocation reduces co‑channel interference.
  • Hand‑off / roaming – mobile devices move between APs; seamless hand‑off requires a common SSID, overlapping coverage, and fast re‑authentication (e.g., 802.11r).
  • Signal attenuation – walls, glass, metal, and furniture absorb RF energy; site surveys and optimal AP placement (height, antenna orientation) mitigate loss.

16. Comparison of Wired and Wireless Networks

AspectWired NetworksWireless Networks
Physical mediumTwisted‑pair copper, coaxial, fibre‑opticRadio waves (2.4 GHz, 5 GHz, 6 GHz) or infrared
Typical bandwidth10 Mbps – 400 Gbps (depends on cable type)Up to several Gbps (802.11ax/6E) – real‑world often lower due to contention
LatencyVery low (≈ 0.1 – 1 ms for LAN)Higher (≈ 5 – 30 ms; increases with distance and obstacles)
Signal attenuationPredictable; limited by cable length (e.g., 100 m for Cat 6)Strongly affected by walls, furniture, other RF devices
SecurityPhysical security; optional link‑layer encryption; relies on higher‑layer protocols (TLS, VPN)Link‑layer encryption (WPA3/802.11i) + network‑layer security (TLS, VPN); vulnerable to eavesdropping and rogue APs
Installation & maintenanceHigher upfront cost; stable once installed; fault localisation easyLower upfront cost; requires firmware updates, spectrum analysis, and periodic site surveys
MobilityStationary – devices must be physically attachedHigh – devices can move freely within coverage area
ScalabilityLimited by port density and cabling logisticsScales by adding APs, but limited by available spectrum and channel reuse
Access method (MAC)CSMA/CD (collision detection)CSMA/CA (collision avoidance)

17. Implications for Network Design

  1. Performance requirements – latency‑sensitive services (online gaming, high‑frequency trading, real‑time control) should use wired links; bulk data transfer and mobile access can tolerate wireless.
  2. Physical environment – historic or heritage buildings may prohibit cabling; wireless provides a practical alternative but demands careful planning for attenuation and interference.
  3. Security policy – combine physical security for wired segments with strong WPA3, regular key rotation, and intrusion‑detection for wireless.
  4. Cost considerations – evaluate total cost of ownership: cabling labour vs. ongoing wireless spectrum management and AP replacement cycles.
  5. Future‑proofing – deploy fibre backbones for unlimited bandwidth growth; choose APs that support the latest Wi‑Fi standards (6E/7) for incremental upgrades.
  6. IP & DNS planning – allocate appropriate IPv4/IPv6 subnets, reserve address space for IoT devices, and ensure DNS servers are reachable over both wired and wireless paths.
  7. Cloud connectivity – for hybrid cloud architectures, provision dedicated fibre or high‑capacity Wi‑Fi links to the edge router to meet SLA requirements.

18. Mathematical Modelling of Transmission Time

The total time T for a packet of size S bits to travel across a link is:

\[

T = \frac{S}{B} + D + P + Q

\]

  • S / B – transmission (serialization) delay.
  • D – propagation delay (distance ÷ signal speed).
  • P – processing delay at each node.
  • Q – queuing delay caused by congestion.

Example – wired Ethernet (1 Gbps, 0.5 ms propagation, negligible P and Q):

\[

T_{\text{wired}} = \frac{12\,000}{10^{9}} + 0.5\times10^{-3} \approx 0.500012\ \text{ms}

\]

Example – Wi‑Fi (802.11ax) (300 Mbps, 10 ms propagation, P ≈ 1 ms, Q ≈ 2 ms):

\[

T_{\text{wireless}} = \frac{12\,000}{3\times10^{8}} + 10\times10^{-3} + 1\times10^{-3} + 2\times10^{-3}

\approx 13.00004\ \text{ms}

\]

This demonstrates why wired links are preferred for latency‑critical applications.

19. Suggested Diagram

Side‑by‑side illustration of a wired LAN (copper/fibre cables linking switches, servers and PCs) and a wireless LAN (access points providing radio coverage to laptops, smartphones and IoT devices). Labels should show typical bandwidth, latency, coverage radius and indicate the MAC access method (CSMA/CD vs. CSMA/CA).

20. Summary

Wired and wireless networks each have distinct advantages and limitations. A well‑designed solution balances performance, security, cost, scalability and future growth. Understanding quantitative differences (bandwidth, latency, attenuation) together with protocol‑level details (CSMA/CD, CSMA/CA, Ethernet framing, Wi‑Fi standards) enables students to decide when to deploy each technology, how to integrate them, and how they fit into the broader IP‑based Internet architecture.