Know and understand common network devices including network interface cards (NIC), hubs, bridges, switches
4. Networks and the Effects of Using Them
Learning Objective
Know and understand the common network devices and concepts required by the Cambridge IGCSE 0417 syllabus, including network interface cards (NIC), hubs, bridges, switches, routers, wireless standards, cloud‑computing basics, network classifications, topologies, environments, security mechanisms and performance metrics.
1. Network Interface Card (NIC)
Provides the physical and data‑link connection between a device (PC, printer, smartphone, etc.) and a network.
Located on the motherboard or added as an expansion card (PCI‑e, USB, Mini‑PCIe).
OSI layers: Layer 1 (Physical) & Layer 2 (Data Link).
Contains a unique 48‑bit MAC address (e.g., 00‑1A‑2B‑3C‑4D‑5E).
Functions performed by the NIC:
Encodes/decodes bits onto the chosen medium (electrical, optical, radio).
Frames Ethernet packets, adds a CRC for error detection.
Uses in schools and businesses: file storage, collaborative editing, backup, virtual labs.
Issues to consider:
Data security & privacy – reliance on provider’s encryption and compliance (GDPR, ISO 27001).
Reliability – service‑level agreements (SLAs) and potential downtime.
Cost – subscription fees vs capital expenditure.
Internet dependence – performance tied to bandwidth and latency.
8. Network Classifications
Type
Typical Scale
Common Media
Collision Domain(s)
Broadcast Domain(s)
Example
LAN (Local Area Network)
Single building or campus
Ethernet (Cat5e/6), Wi‑Fi
One per switch port (full‑duplex)
Usually one (unless VLANs are used)
School computer lab
WLAN (Wireless LAN)
Same physical area as LAN, but wireless
802.11 Wi‑Fi
Each client shares the medium (CSMA/CA) – logical collision domain per AP
One per SSID (or per VLAN)
Office Wi‑Fi network
MAN (Metropolitan Area Network)
City‑wide (several kilometres)
Fibre (single‑mode), microwave links
Typically one per device (full‑duplex)
One (or multiple if VLANs are used)
City council network
WAN (Wide Area Network)
National or global
Leased lines, satellite, MPLS, public Internet
One per interface (full‑duplex)
Multiple – each ISP segment is a separate broadcast domain unless bridged
Internet, multinational corporate network
PAN (Personal Area Network)
Individual’s immediate vicinity (≤10 m)
Bluetooth, Wi‑Fi Direct, Infrared
Single‑hop, no collisions (frequency‑hopping)
One
Smartphone paired with a headset
9. Network Topologies
Star: All devices connect to a central hub or switch. Easy to manage; failure of a single link affects only that device.
Bus: All devices share a single coaxial or twisted‑pair backbone. Used historically with Ethernet 10BASE‑5/2; collisions are common.
Ring: Each device connects to two neighbours forming a closed loop; token‑ring (IEEE 802.5) controls access.
Mesh: Multiple redundant paths between devices; common in WAN backbones and wireless mesh networks for high reliability.
10. Network Environments
Internet – The global public network that interconnects millions of private, public, academic, business and government networks.
Intranet – A private network restricted to an organisation’s staff; uses the same protocols as the Internet but is isolated from external users.
Extranet – An extension of an intranet that grants limited, controlled access to external partners, suppliers or customers, usually via VPN or secure web portals.
Security note: Intranets and extranets rely heavily on firewalls, VLAN segregation and VPN encryption to protect internal resources.
11. Network Security (Key Mechanisms)
Password policies: minimum length (≥8 characters), mix of upper‑/lower‑case, numbers and symbols; regular change (e.g., every 90 days).
Bandwidth (capacity): maximum data rate a link can carry.
Fast Ethernet – 100 Mbps.
Gigabit Ethernet – 1 Gbps.
10 GbE – 10 Gbps (often used in data‑centres).
Latency (delay): time for a packet to travel from source to destination.
Copper Ethernet (Cat5e) – ~0.5 ms for 100 m.
Fiber (single‑mode) – ~0.2 ms for 10 km.
Satellite link – 500‑700 ms (high latency).
Throughput (actual data rate): bandwidth reduced by collisions, protocol overhead, and errors. Example: a 100 Mbps Ethernet LAN may deliver ~94 Mbps TCP throughput under ideal conditions.
Jitter: variation in latency; critical for VoIP and video streaming.
13. Physical Media
Medium
Typical Max Length
Bandwidth / Speed
Key Characteristics
Copper Twisted‑Pair (UTP)
Cat5e – 100 m; Cat6 – 100 m (55 m for 10 GbE); Cat6a – 100 m for 10 GbE
100 Mbps – 10 Gbps
Relatively cheap, susceptible to EMI; shielding (STP) reduces interference.
Copper Coaxial
Up to 500 m (10BASE‑2) or 185 m (10BASE‑5)
10 Mbps (historical)
Thick‑core used for early Ethernet and cable TV; limited today.
Fibre‑Optic
Single‑mode – up to 40 km (with repeaters); Multi‑mode – up to 550 m (OM3/OM4)
100 Mbps – 100 Gbps (and beyond)
Immune to EMI, very high bandwidth, low latency, higher cost and more fragile.
Wireless Radio
2.4 GHz – up to 100 m indoors; 5 GHz – up to 30 m indoors; 60 GHz (Wi‑Gig) – up to 10 m
Up to 9.6 Gbps (802.11ax)
Convenient, but subject to interference, attenuation and security concerns.
14. Basic Network Troubleshooting Tools
Ping: sends ICMP echo requests to test reachability and measure round‑trip time.
Traceroute (tracert): shows each hop a packet takes to reach a destination, useful for locating bottlenecks.
ipconfig / ifconfig: displays IP configuration of a device.
Performance is measured by bandwidth, latency, throughput and jitter; the choice of physical media (copper, fibre, wireless) directly influences these figures.
Basic troubleshooting tools (ping, traceroute, ipconfig, cable tester, Wireshark) help locate and resolve network problems quickly.
Suggested diagram: a PC with a NIC connected to a switch; other devices (another PC, a printer, a Wi‑Fi access point) also linked to the switch. Show a hub and a bridge in separate sections for contrast, and a router linking the switch to the Internet.
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