Know and understand uses of a desktop computer including office and business management, education, gaming and entertainment

1. Overview of Desktop Computers and Their Uses

Desktop computers are versatile personal‑computer systems designed for use at a fixed location. Their modular hardware, wide range of software, and ability to connect to various peripherals make them suitable for four main uses required by the Cambridge IGCSE ICT (0417) syllabus:

  • Office and business management
  • Education and e‑learning
  • Gaming
  • Entertainment (media playback, creation and streaming)


2. Computer Hardware (Syllabus Sections 1‑5)

2.1 Types of Desktop Form‑Factors

  • Tower (mid‑tower / full‑tower) – separate case; easy to upgrade.
  • All‑in‑One (AiO) – monitor and internal components integrated; saves desk space.
  • Mini‑PC / NUC – very compact, limited upgradeability, ideal for HTPC or office use.

2.2 Core Internal Components

ComponentFunctionTypical ExamplesKey AdvantagesKey Disadvantages
CPU (Central Processing Unit)Executes program instructions; coordinates all hardware.Intel Core i5‑12400, AMD Ryzen 5 5600XHigh clock speeds, multiple cores enable multitasking.Higher performance → more heat and power consumption.
MotherboardProvides circuit pathways (chipset) and slots for all components.ATX B560, Micro‑ATX B450Determines expandability (PCIe, RAM slots, USB ports).Limited by chipset; older boards may not support new CPUs.
RAM (Random‑Access Memory)Volatile workspace for data the CPU is actively using.8 GB DDR4‑3200, 16 GB DDR4‑3600Fast access, improves multitasking and application speed.Data lost when power is removed.
ROM (Read‑Only Memory)Stores firmware (BIOS/UEFI) needed to start the computer.BIOS chip on motherboardRetains essential boot instructions without power.Usually not user‑upgradable.
Primary Storage (Backing Storage)Permanent storage for OS, applications and user files.SSD 512 GB (NVMe), HDD 1 TB (7200 rpm), Optical DVD‑RWSSD – very fast read/write; HDD – cheap high capacity; Optical – legacy media.SSD – higher cost per GB; HDD – slower; Optical – becoming obsolete.
GPU (Graphics Processing Unit)Renders images, video and 3D graphics; off‑loads visual tasks from the CPU.NVIDIA GeForce RTX 3060, Integrated Intel UHD GraphicsDedicated GPU – high frame rates, VR support; Integrated – low power, cheap.Dedicated GPU – more power/heat; Integrated – limited performance.
Power Supply Unit (PSU)Converts mains AC to low‑voltage DC for all components.450 W 80+ Bronze, 650 W 80+ GoldStable power, efficiency reduces electricity cost.Insufficient wattage causes instability; cheap units may fail.
Cooling SystemMaintains safe operating temperatures.Air‑cooling fans, 240 mm liquid‑cooling radiatorPrevents thermal throttling; liquid cooling can be quieter.More complex solutions add cost and maintenance.

2.3 Input Devices (Syllabus 2)

  • Keyboard – mechanical, membrane, ergonomic.
  • Mouse – optical, laser, trackball, gaming‑grade with DPI adjustment.
  • Graphics tablet – pressure‑sensitive pen for digital art.
  • Webcam – video capture for conferencing and streaming.
  • Microphone – USB or 3.5 mm for voice recording.
  • Special‑purpose devices – joystick, steering wheel, VR controllers.

2.4 Output Devices (Syllabus 2)

  • Monitor – HD, Full‑HD, 4K, high‑refresh‑rate (120 Hz+ for gaming).
  • Speakers / Headphones – stereo, surround, studio monitors.
  • Printer – inkjet (photo) or laser (office).
  • Projector – for classroom presentations.
  • VR headset – immersive display for XR applications.

2.5 Storage Media (Syllabus 3)

MediaTechnologyTypical CapacitySpeed (Read/Write)Typical Use
HDD (Hard Disk Drive)Magnetic platters500 GB – 4 TB80‑200 MB/sMass storage, backups.
SSD (Solid‑State Drive)Flash NAND256 GB – 2 TB500‑3500 MB/s (NVMe)OS, applications, games.
Optical DiscLaser‑etched pits4.7 GB (DVD‑R), 25 GB (BD‑R)~10 MB/sSoftware distribution, archival.
USB Flash DriveFlash NAND16 GB – 256 GBUp to 500 MB/s (USB 3.2)Portable data transfer.
External HDD/SSDMagnetic or flash1 TB – 8 TB300‑2000 MB/sBackup, media library.

2.6 Networking (Syllabus 4)

  • NIC (Network Interface Card) – Ethernet RJ‑45, 1 Gbps (standard) or 2.5 Gbps.
  • Wi‑Fi Adapter – 802.11ac (Wi‑Fi 5) or 802.11ax (Wi‑Fi 6) for wireless connectivity.
  • Bluetooth – 4.2/5.0 for peripherals (mouse, headset, VR controllers).
  • Ports for networking – USB‑C/Thunderbolt for docking stations, external NICs.
  • Internet access – via router/modem; broadband (DSL, cable, fibre) or mobile hotspot.

2.7 Effects of Using IT (Syllabus 5)

Understanding the impact of IT on individuals, organisations and society is essential for the exam.

  • Positive effects – increased productivity, remote working, access to information, new business models.
  • Negative effects – digital divide, privacy concerns, cyber‑bullying, environmental impact of e‑waste.
  • Ethical considerations – data protection, intellectual‑property rights, responsible use.


3. ICT Applications (Syllabus 6)

Desktop computers support a wide range of applications. The table links each application area to typical software and examples.

Application AreaTypical SoftwareExample Use on a Desktop
CommunicationEmail (Outlook), Instant Messaging (Teams), Video‑conferencing (Zoom)Online meetings for business or school.
Modelling & SimulationMATLAB, Simulink, AutoCADEngineering design or scientific experiments.
School‑ManagementGoogle Workspace, Microsoft 365, MoodleAssignment submission, grade tracking.
Banking & FinanceOnline banking portals, QuickBooksAccount management, invoicing.
Medicine & HealthElectronic health records, imaging softwarePatient data analysis.
Retail & E‑commerceShopify, WooCommerceManaging an online store.
Expert Systems & AIIBM Watson, TensorFlowPredictive analytics for business.
Recognition SystemsFacial‑recognition software, OCR toolsSecurity access, digitising printed text.
Satellite & NavigationGIS software, Google Earth ProMapping projects for geography lessons.


4. Systems Life‑Cycle (Syllabus 7)

The life‑cycle describes how an ICT system is created, used and maintained.

  1. Analysis – Identify user needs and define system requirements.
  2. Design – Plan hardware, software, data structures and user interface.
  3. Development & Testing – Write or configure software; test for bugs and usability.
  4. Implementation – Install hardware, load software, train users.
  5. Documentation – User manuals, technical specifications, maintenance logs.
  6. Evaluation – Review performance against objectives; plan upgrades or disposal.


5. Safety, e‑Safety and Legal Issues (Syllabus 8‑9)

5.1 Physical Safety (e‑Safety)

  • Power off and unplug before opening the case.
  • Use an anti‑static wrist strap or touch a grounded metal part.
  • Maintain adequate ventilation; keep fans and vents dust‑free.
  • Do not block cables; keep liquids away from the workstation.

5.2 Data Protection & Cyber‑Security

  • Install reputable antivirus/anti‑malware and keep it updated.
  • Use strong, unique passwords; enable two‑factor authentication where possible.
  • Back‑up important files regularly (cloud service or external drive).
  • Be aware of phishing, ransomware and social‑engineering attacks.

5.3 Audience, Copyright and Intellectual Property

  • Always credit the original creator when using images, music or text.
  • Understand licences: Royalty‑free, Creative Commons, Public Domain.
  • Do not distribute copyrighted material without permission.
  • Consider the target audience when creating documents, presentations or websites (age, cultural background, accessibility).


6. Communication, Internet Use and File Management (Syllabus 10‑11)

6.1 Effective Communication

  • Email etiquette – clear subject line, professional greeting, concise body, proper sign‑off.
  • Netiquette – respectful tone, avoid ALL CAPS, consider cultural differences.
  • Instant messaging – use status indicators, keep messages brief.
  • Video‑conferencing – test webcam/mic, use a neutral background, mute when not speaking.

6.2 Evaluating Online Information

  • Check author credentials, publication date and website domain (.edu, .gov are more reliable).
  • Cross‑reference with at least two other reputable sources.
  • Beware of bias, sensational headlines and sponsored content.

6.3 File Management

  • Use a logical folder hierarchy (e.g., Documents/School/Year‑12/Physics).
  • Adopt consistent naming conventions: YYYYMMDDProjectNameVersion.ext.
  • Compress large collections with ZIP or RAR when emailing.
  • Regularly delete or archive obsolete files to free storage.


7. Working with Images (Syllabus 12)

Images are integral to documents, presentations and websites.

  • Formats – JPEG (lossy, good for photos), PNG (lossless, supports transparency), SVG (vector, scalable).
  • Basic edits – crop, resize, rotate, adjust brightness/contrast, apply filters.
  • Colour depth – 24‑bit (true colour) vs. 8‑bit (indexed) – affects file size and quality.
  • Resolution – measured in DPI (dots per inch); 300 DPI for print, 72 DPI for web.


8. Document Layout and Styles (Syllabus 13‑14)

8.1 Layout Basics

  • Page orientation (portrait/landscape), margins, columns.
  • Headers, footers and page numbers for navigation.
  • Inserting tables, text boxes and shapes to organise information.

8.2 Styles and House‑Style

  • Define a style set (font, size, colour, line spacing) for headings, body text and captions.
  • Using styles ensures consistency and speeds up re‑formatting.
  • Corporate or school house‑style may dictate logo placement, colour palette and font choice.

8.3 Proof‑Reading and Quality Assurance

  • Spell‑check and grammar tools (built‑in or add‑ins).
  • Use “track changes” for collaborative editing.
  • Print a hard copy to spot layout errors that screen may hide.


9. Graphs and Charts (Syllabus 15)

Visualising data helps communicate trends and comparisons.

  • Choose the appropriate chart type: bar, column, line, pie, scatter.
  • Label axes clearly, include units, and provide a descriptive title.
  • Use colour contrast for readability; avoid 3‑D effects that distort data.
  • In spreadsheets, use the “Chart Wizard” to customise data series, legends and data labels.


10. Practical ICT Skills (Syllabus 16‑21)

10.1 Document Production (Word‑Processing)

  1. Apply heading styles and automatic table of contents.
  2. Insert and format tables, images and footnotes.
  3. Use mail‑merge to create personalised letters.
  4. Proof‑read with spell‑check, then export as PDF.

10.2 Databases (Syllabus 17)

Key concepts: fields, records, tables, primary key, relationships, forms, queries, reports.

  1. Create a table for a school library (fields: BookID, Title, Author, Year, Status).
  2. Define BookID as the primary key.
  3. Build a simple query to list all overdue books.
  4. Design a form for data entry and a report for monthly borrowing statistics.

10.3 Presentations (Syllabus 18)

  • Use a master slide to set a consistent layout and colour scheme.
  • Insert multimedia – video clip, audio narration, animated transitions.
  • Embed hyperlinks to external web pages or other slides.
  • Prepare speaker notes and rehearse timing.

10.4 Spreadsheets (Syllabus 19)

Core skills: formulas, functions, cell referencing, data validation, conditional formatting, charts, printing.

  • Simple formula: =A2+B2 (addition).
  • Common functions: SUM(), AVERAGE(), IF(), VLOOKUP(), COUNTIF().
  • Use absolute references (\$A\$1) when copying formulas.
  • Apply conditional formatting to highlight values above a threshold.
  • Set print area, repeat header rows and adjust scaling for a clean printout.

10.5 Website Authoring (Syllabus 20‑21)

Students should be able to create a simple static website using HTML and CSS.

  1. Structure the page with HTML5 elements: <header>, <nav>, <main>, <footer>.
  2. Link an external CSS file to control layout, colours and fonts.
  3. Insert images with appropriate alt text for accessibility.
  4. Use relative URLs for internal links and absolute URLs for external resources.
  5. Validate the page with the W3C validator and test responsiveness in a browser.


11. Matching Components to Specific Uses

UseKey Hardware Requirements
Office & Business ManagementMid‑range CPU (i5/Ryzen 5), 8‑16 GB RAM, integrated or modest GPU, 256‑512 GB SSD, reliable 450‑550 W PSU, dual‑monitor support.
Education & E‑learningReliable CPU, 8 GB RAM, webcam & microphone, 512 GB SSD (or larger for software libraries), Wi‑Fi 6 adapter, quiet cooling.
GamingHigh‑performance CPU (i7/Ryzen 7), ≥ 16 GB RAM, dedicated GPU ≥ 6 GB VRAM (RTX 3060 or higher), NVMe SSD (≥ 500 GB), 650 W+ PSU, advanced air or liquid cooling, high‑refresh‑rate monitor.
Entertainment / HTPCGood GPU for 4K video decoding (RTX 3050 or integrated UHD with hardware acceleration), large HDD/SSD for media library, high‑quality audio output (HDMI 2.1 or optical), HDMI 2.1 port, moderate RAM (8‑16 GB), quiet fan design.


12. Practical Classroom Activities

  1. Specification Hunt – In supervised groups, open a classroom desktop, record each component using the table in Section 2.2, then classify the machine according to the configurations in Section 7.
  2. Use‑Case Analysis – Using the specifications from Activity 1, write a 150‑200 word report evaluating how well the computer supports office work, education, gaming and entertainment. Answer guiding questions such as:

    • Is the GPU capable of 1080p gaming at 60 fps?
    • Does the RAM meet the multitasking needs of a business environment?
    • Is storage sufficient for a media library?

  3. Document Production – Create a one‑page report (using a style set) that includes a table, an image, and a chart summarising the findings.
  4. Database Mini‑Project – Build a simple “Computer Inventory” database with fields for Component, Model, Quantity, Cost and Supplier. Generate a query to list components that cost more than £100.
  5. Website Mini‑Site – Publish the report from Activity 3 as a static HTML page, applying basic CSS for layout and ensuring all images have appropriate alt text.


13. Assessment Overview & Command Words (AO1‑AO3)

PaperAssessment ObjectivesTypical Content
Paper 1 (Multiple Choice)AO1 – Knowledge & understandingHardware terminology, software functions, networking basics.
Paper 2 (Structured Questions)AO1 – Knowledge, AO2 – Application, AO3 – Analysis & evaluationDesign a system, compare hardware for specific uses, evaluate security measures.
Paper 3 (Practical Tasks – Computer‑Based)AO2 – Application, AO3 – EvaluationCreate a document, spreadsheet, presentation, or simple website; perform file‑management operations.

Common Command Words

  • Define / State – Provide a concise description (AO1).
  • Explain – Give a detailed account, including reasons or mechanisms (AO2).
  • Describe – Provide a step‑by‑step account or characteristics (AO2).
  • Compare – Identify similarities and differences (AO3).
  • Evaluate – Make a judgment, weighing advantages and disadvantages, and give a reasoned conclusion (AO3).
  • Calculate / Compute – Perform numerical operations, often in spreadsheets (AO2).
  • Design – Produce a plan or diagram for a system, showing understanding of requirements (AO2).

Sample Answer Structure for “Evaluate”

  1. Introduce the aspect you are evaluating (e.g., “The use of SSDs in a gaming desktop”).
  2. List at least two advantages (speed, reliability) with brief evidence.
  3. List at least two disadvantages (cost, limited write cycles).
  4. Weigh the points and give a balanced conclusion (e.g., “For high‑performance gaming the benefits outweigh the higher price, so SSDs are recommended.”).


14. Summary

Desktop computers combine modular hardware, a wide range of software applications and robust networking capabilities, making them ideal for office work, education, gaming and entertainment. Mastery of the hardware components, input/output devices, storage media, networking, safety and legal considerations, together with practical skills in document production, databases, presentations, spreadsheets and website authoring, fulfills the full Cambridge IGCSE ICT (0417) syllabus. By linking each component to specific use‑cases and practising the associated tasks, students develop the knowledge (AO1), application (AO2) and evaluation (AO3) skills needed for success in the examinations.