Identify social networking platforms (blogs, forums, instant messaging)

12 IT in Society – Cambridge IGCSE/A‑Level (9626)

Learning Objective

Identify and evaluate the main types of social‑networking platforms (blogs, forums, instant‑messaging) and understand their wider societal impact. In addition, the notes cover the full range of compulsory AS‑ and A‑level topics (digital currencies, data‑mining, overall impact of IT, technology‑enhanced learning) and provide a quick checklist linking each sub‑topic to the relevant examination papers.


AS‑Level Topics (1‑11)

  1. Data Processing
    • Collecting, storing, manipulating and presenting data.
    • Key concepts: input, output, processing, validation, error‑checking.
    • Examples: spreadsheet calculations, database queries.
  2. Hardware
    • CPU, RAM, storage, input & output devices, networking hardware.
    • Differences between analogue and digital signals.
  3. Software
    • System software (OS, device drivers) vs. application software.
    • Licensing models (proprietary, open‑source, freeware).
  4. Monitoring & Control
    • Feedback loops, sensors, actuators, PLCs.
    • Real‑world example: temperature control in a smart thermostat.
  5. Algorithms & Flowcharts
    • Designing step‑by‑step procedures; using flowchart symbols.
    • Simple algorithm example: calculating the average of a list of numbers.
  6. Electronic Security
    • Encryption (symmetric vs. asymmetric), firewalls, authentication.
    • Legal context: GDPR, Computer Misuse Act.
  7. Digital Divide
    • Access inequality (geographical, socioeconomic, disability).
    • Strategies to reduce the divide (e‑learning hubs, low‑cost devices).
  8. Expert Systems
    • Knowledge‑base, inference engine, user interface.
    • Example: medical diagnosis system using rule‑based reasoning.
  9. Spreadsheets
    • Formulas, functions (SUM, AVERAGE, VLOOKUP), cell referencing, charts.
    • Practical task: creating a budget tracker (Paper 2).
  10. Modelling & Simulation
    • Creating abstract representations of real‑world systems.
    • Tools: Excel Solver, NetLogo, PhET simulations.
  11. Databases
    • Relational model, tables, primary/foreign keys, normalisation (1NF‑3NF).
    • SQL basics: SELECT, INSERT, UPDATE, DELETE.
  12. Video/Audio Editing
    • Timeline editing, codecs, compression, export settings.
    • Software examples: Adobe Premiere, Audacity.

A‑Level Topics (12‑21)

12 IT in Society (expanded)

12.1 Digital Currencies
  • Definition: Digital representations of value that use cryptographic techniques to secure transactions and control the creation of new units.
  • Main categories:
    • Decentralised cryptocurrencies (e.g., Bitcoin, Ethereum).
    • Stable‑coins (e.g., USDT, USDC) – pegged to fiat currencies.
    • Central‑bank digital currencies (CBDCs) – issued by a national monetary authority (e.g., China’s Digital RMB).
  • Core technology: Blockchain or other distributed ledger technologies (DLT); consensus mechanisms (Proof‑of‑Work, Proof‑of‑Stake, Byzantine Fault Tolerance).
  • Key terminology: wallet, public key, private key, mining/validation, decentralisation, smart contract.
  • Typical uses: online purchases, cross‑border remittances, investment, programmable money via smart contracts.
  • Advantages:
    • Low transaction fees (especially for cross‑border payments).
    • Fast settlement – often within minutes.
    • Financial inclusion for un‑banked populations.
    • Transparency – all transactions recorded on a public ledger.
  • Disadvantages / Risks:
    • Price volatility (e.g., Bitcoin swings of >30 % in a month).
    • Regulatory uncertainty – differing national approaches (EU MiCA, UK FCA guidance).
    • Potential for illicit activity (money laundering, ransomware).
    • Security threats – loss of private keys, exchange hacks.
    • Environmental concerns (energy use of PoW mining).
  • Real‑world examples:
    • El Salvador’s legal tender Bitcoin.
    • Ethereum’s DeFi platforms (e.g., Uniswap).
    • Sweden’s e‑krona pilot.
12.2 Data‑Mining
  • Definition: The systematic process of discovering patterns, trends and useful knowledge from large data sets.
  • CRISP‑DM stages (exam‑relevant):
    1. Business / research understanding.
    2. Data understanding.
    3. Data preparation (cleaning, transformation, handling missing values).
    4. Modelling (classification, clustering, association, regression).
    5. Evaluation (accuracy, precision, recall, ROC curves).
    6. Deployment (reporting, integration into decision‑making).
  • Common techniques:
    • Decision trees (e.g., ID3, C4.5).
    • Neural networks (basic perceptron, multilayer feed‑forward).
    • Clustering – k‑means, hierarchical.
    • Association rules – market‑basket analysis (Apriori algorithm).
    • Linear / logistic regression.
  • Tools (examples for practical work): RapidMiner, WEKA, Python (pandas, scikit‑learn), R, SAS.
  • Applications:
    • Customer segmentation for targeted marketing.
    • Fraud detection in banking.
    • Recommendation systems (e.g., Netflix, Amazon).
    • Predictive maintenance in manufacturing.
  • Ethical & legal issues:
    • Privacy – personal data must be handled in line with GDPR.
    • Bias and discrimination – models can perpetuate existing prejudices.
    • Intellectual property – who owns the mined knowledge?
    • Data security – protecting datasets from unauthorised access.
12.3 Social‑Networking Platforms
What is a Social‑Networking Platform?

An online service that enables individuals or groups to create, share and exchange information, ideas and content. Communication can be asynchronous (posts, comments) or synchronous (real‑time chat).

1. Blogs
  • Purpose: Publish long‑form content, express opinions, provide information.
  • Typical examples: WordPress, Blogger, Medium.
  • Communication style: Asynchronous – readers comment after the post is live.
  • Typical users: Writers, journalists, businesses (marketing), hobbyists.
  • Key features: Chronological posts, multimedia embedding, RSS feeds, comment sections, tags/categories.
2. Forums (Discussion Boards)
  • Purpose: Structured, topic‑based discussion and problem solving.
  • Typical examples: Reddit, Stack Exchange, phpBB communities, Discourse.
  • Communication style: Asynchronous – threaded conversations organised by topics.
  • Typical users: Enthusiasts, technical‑support communities, niche interest groups.
  • Key features: Threads, sub‑threads, moderation, reputation/karma systems, private messaging.
3. Instant Messaging (IM)
  • Purpose: Real‑time text (and often voice/video) communication.
  • Typical examples: WhatsApp, Telegram, Facebook Messenger, Slack, Microsoft Teams, Discord.
  • Communication style: Synchronous – messages appear instantly.
  • Typical users: Friends, families, colleagues, customer‑service teams.
  • Key features: Group chats, emojis/stickers, file sharing, presence indicators, end‑to‑end encryption, bots/integrations.
Comparison of Blogs, Forums and Instant Messaging
Feature Blogs Forums Instant Messaging
Content format Long‑form posts, articles, multimedia Short posts organised into threads Brief messages, emojis, attachments
Interaction type Comments (asynchronous) Threaded replies (asynchronous) Real‑time chat (synchronous)
Primary purpose Publishing, personal branding, marketing Community support, knowledge sharing Quick conversation, coordination
Audience reach Public or private; potentially wide Usually niche communities Limited to contacts or groups
Typical examples WordPress, Blogger, Medium Reddit, Stack Exchange, phpBB, Discourse WhatsApp, Telegram, Slack, Teams, Discord
Impact of Social‑Networking Platforms
Stakeholder Positive impacts Negative impacts / Risks
Individuals Self‑expression, networking, access to information, support communities. Privacy loss, cyber‑bullying, addiction, misinformation.
Businesses Cost‑effective marketing, customer engagement, brand building, market research. Reputational damage, data breaches, over‑reliance on third‑party platforms.
Governments & NGOs Public communication, civic participation, emergency alerts. Spread of extremist content, surveillance concerns, fake news.
Education sector Collaborative learning, resource sharing, global connections. Distraction, digital divide, plagiarism, reduced face‑to‑face interaction.
12.4 The Wider Impact of IT on Society
Sector Positive impacts Negative impacts / Challenges
Health Electronic health records, tele‑medicine, AI diagnostics. Data security, digital inequality, over‑reliance on technology.
Finance Online banking, mobile payments, algorithmic trading. Cyber‑fraud, systemic risk, reduced face‑to‑face service.
Education E‑learning platforms, virtual labs, personalised learning. Access gaps, reduced social interaction, plagiarism.
Entertainment & Media Streaming services, user‑generated content, interactive games. Copyright infringement, excessive screen‑time health issues.
Government E‑government services, open data, smart cities. Surveillance, digital exclusion, cyber‑attacks.
Manufacturing & Logistics Automation, IoT tracking, supply‑chain optimisation. Job displacement, security of connected devices.
12.5 Technology‑Enhanced Learning (TEL)
  • Delivery methods:
    • Massive Open Online Courses (MOOCs) – Coursera, edX.
    • Video‑conferencing – Zoom, Microsoft Teams.
    • Virtual laboratories & simulations – PhET, Labster.
    • Learning Management Systems (LMS) – Moodle, Google Classroom.
  • Pedagogical benefits: Flexible pacing, up‑to‑date resources, collaborative tools, data‑driven feedback.
  • Potential drawbacks: Digital divide, reduced face‑to‑face interaction, need for digital literacy, possible distraction.
  • Key terminology: blended learning, flipped classroom, e‑assessment, adaptive learning.

A‑Level Topics (13‑21) – Concise Outlines

  1. New & Emerging Technologies
    • Artificial Intelligence (machine learning, neural networks, expert systems).
    • Augmented & Virtual Reality – applications in training, entertainment.
    • Internet of Things (IoT) – sensors, MQTT protocol, smart‑home examples.
    • Robotics – autonomous navigation, industrial cobots.
  2. Communications Technology
    • Network topologies (star, mesh, bus, hybrid).
    • Transmission media – fibre‑optic, coaxial, wireless (Wi‑Fi, LTE, 5G).
    • Protocols – TCP/IP, HTTP/HTTPS, SMTP, FTP, DNS.
    • Network security – firewalls, VPNs, intrusion detection.
  3. Project Management
    • Project life‑cycle: initiation, planning, execution, monitoring & control, closure.
    • Tools: Gantt charts, PERT/CPM, risk registers.
    • Roles: project manager, stakeholder, sponsor.
  4. System Development Life‑Cycle (SDLC)
    • Stages: feasibility, analysis, design, implementation, testing, maintenance.
    • Methodologies – waterfall, agile (Scrum), rapid application development.
  5. Data Analysis & Visualisation
    • Statistical techniques – mean, median, standard deviation, correlation.
    • Visual tools – bar charts, histograms, scatter plots, heat maps.
    • Software – Excel, Tableau, Power BI.
  6. Mail‑Merge & Automated Documents
    • Using a data source (CSV, database) to generate personalised letters/emails.
    • Applications: Microsoft Word mail‑merge, Google Docs add‑ons.
  7. Graphics & Image Processing
    • Raster vs. vector graphics; file formats (JPEG, PNG, SVG, GIF).
    • Basic editing – cropping, scaling, colour correction, layers.
    • Software – Adobe Photoshop, GIMP, Inkscape.
  8. Animation
    • Key‑frame animation, tweening, frame‑by‑frame.
    • Tools – Adobe Animate, Blender (2D/3D), CSS animations for web.
  9. Programming for the Web
    • HTML5 structure, CSS3 styling, JavaScript interactivity.
    • Server‑side basics – PHP, Node.js, databases (MySQL).
    • Responsive design – media queries, Flexbox, Grid.
  10. Cloud Computing
    • Service models – IaaS, PaaS, SaaS.
    • Deployment models – public, private, hybrid.
    • Examples – Amazon AWS, Microsoft Azure, Google Cloud Platform.
  11. Cyber Security (Advanced)
    • Threats – ransomware, phishing, DDoS attacks.
    • Counter‑measures – multi‑factor authentication, intrusion prevention systems, security audits.
    • Legal framework – Computer Misuse Act, GDPR, ISO/IEC 27001.

Exam‑Paper Mapping (Practical Focus)

Topic Paper 2 (Practical – Data Processing) Paper 4 (Practical – Advanced IT)
Spreadsheets – formulas, functions, charts Required – create a spreadsheet with SUM, VLOOKUP, and a chart. Optional – advanced data‑validation and macro basics.
Databases – ER diagrams, SQL queries, normalisation Basic – design a simple table and write SELECT statements. Advanced – normalise to 3NF and use JOINs.
Video/Audio editing – timeline, export settings Basic editing task (cut, add music, export MP4). Complex – add subtitles, colour correction.
Mail‑merge – personalised letters/emails Simple merge using a CSV data source. Integration with conditional fields and images.
Graphics – raster/vector editing Resize, crop, and convert image formats. Create a layered illustration using vector tools.
Web programming – HTML/CSS/JavaScript Build a static webpage with a form. Include client‑side validation and responsive layout.
Data‑mining – model evaluation Interpret a confusion matrix, calculate accuracy. Design a simple classification model using WEKA.
Cloud computing – service model comparison Short answer – differentiate IaaS, PaaS, SaaS. Case study – recommend a cloud solution for a business.

Key Points to Remember

  1. Digital currencies include decentralised crypto, stable‑coins and CBDCs; they rely on blockchain/DLT, offer speed and low cost, but bring volatility, regulatory and security challenges.
  2. Data‑mining follows the CRISP‑DM process; common techniques (decision trees, clustering, association) are applied with tools such as WEKA or Python. Ethical handling of personal data is essential.
  3. Blogs publish long‑form content, forums facilitate structured asynchronous discussion, and instant messaging provides real‑time chat – each serves distinct personal, community and organisational needs.
  4. Social‑networking platforms bring connectivity, marketing opportunities and civic engagement, yet also raise privacy, misinformation and digital‑well‑being concerns.
  5. IT reshapes every sector; benefits (efficiency, access) must be balanced against challenges (security, inequality, job displacement).
  6. Technology‑enhanced learning expands access and personalisation, but teachers must address the digital divide and maintain high pedagogical standards.
  7. Understanding the practical requirements of Papers 2 and 4 helps focus revision on the skills most likely to be examined.
Suggested diagram: Venn diagram showing the overlap and distinct features of Blogs, Forums and Instant Messaging, with arrows indicating primary impact areas (personal, community, organisational).

Create an account or Login to take a Quiz

45 views
0 improvement suggestions

Log in to suggest improvements to this note.