| Lesson Plan |
| Grade: |
Date: 03/03/2026 |
| Subject: Physics |
| Lesson Topic: Calculate speed from the gradient of a straightline section of a distance-time graph |
Learning Objective/s:
- Describe how the gradient of a straight‑line segment on a distance‑time graph represents average speed.
- Calculate speed by determining Δd and Δt from two points on a uniform‑motion segment.
- Apply correct units and check calculations for accuracy.
- Identify common errors when interpreting distance‑time graphs.
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Materials Needed:
- Projector or interactive whiteboard
- Printed distance‑time graph worksheets
- Rulers or straight‑edge
- Calculator
- Whiteboard and markers
- Exit‑ticket slips
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Introduction:
Begin with a quick real‑world example, such as a car’s journey, to show how speed can be read from a graph. Recall that distance‑time graphs plot distance on the vertical axis and time on the horizontal axis. Today students will learn to extract the gradient of a straight‑line segment and convert it into a speed, with success measured by correctly solving the practice questions.
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Lesson Structure:
- Do‑now (5'): Students answer a short question on reading axes of a distance‑time graph.
- Mini‑lecture (10'): Explain the gradient concept and the formula v = Δd/Δt, then demonstrate a worked example.
- Guided practice (12'): In pairs, identify a straight‑line segment on a provided graph, choose two points, calculate Δd, Δt, and the speed.
- Whole‑class check (8'): Discuss pair results, highlight common mistakes such as using vertical distance alone or mixing units.
- Independent practice (10'): Students complete three worksheet questions while the teacher circulates.
- Exit ticket (5'): Each student records the speed they found for one question and one tip to avoid errors.
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Conclusion:
Summarise that the gradient of a straight‑line portion directly gives the constant speed, reinforcing the v = Δd/Δt relationship. Ask a few students to share their answers as a quick retrieval check. Collect exit tickets and assign a short homework: create a distance‑time graph for a given motion and calculate its speed.
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