| Lesson Plan |
| Grade: |
Date: 04/03/2026 |
| Subject: Information Technology IT |
| Lesson Topic: Create vector graphics (Bezier curves, shapes) |
Learning Objective/s:
- Describe what vector graphics are and why they are resolution‑independent.
- Explain the mathematical basis of quadratic and cubic Bezier curves.
- Apply the Pen/Bezier tool to create and edit anchor points and control handles.
- Construct a closed shape by joining multiple Bezier segments.
- Evaluate appropriate vector file formats for different output contexts.
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Materials Needed:
- Computer with vector‑editing software (Inkscape or Adobe Illustrator)
- Projector or interactive whiteboard
- Sample SVG files and handout of Bezier equations
- Worksheets with step‑by‑step logo task
- Mouse or graphics tablet
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Introduction:
Begin with a rapid poll asking students to name everyday images that stay sharp when enlarged. Connect this to their prior work on raster graphics and set the success criteria: “By the end of the lesson I can create a smooth, scalable shape using Bezier curves and choose the right file format for its use.”
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Lesson Structure:
- Do‑Now (5’) – Quick quiz on vector vs raster concepts to activate prior knowledge.
- Mini‑lecture (10’) – Explain quadratic and cubic Bezier equations with visual diagrams.
- Demonstration (12’) – Live modelling of a simple logo using the Pen tool; show anchor placement and handle adjustment.
- Guided practice (15’) – Students follow a worksheet to recreate the logo while the teacher circulates.
- Extension activity (8’) – Students modify the shape to create a rounded rectangle or star using multiple Bezier segments.
- Check for understanding (5’) – Exit‑ticket: write one advantage of using a cubic Bezier over a quadratic.
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Conclusion:
Recap the key steps of building and editing Bezier paths and the importance of choosing the correct vector format. Collect the exit‑ticket responses and assign homework: each student creates a personal icon, saves it as an SVG, and prepares a brief note on its intended use.
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