| Lesson Plan | |
| Grade: | Date: 17/01/2026 |
| Subject: Information Technology IT | |
| Lesson Topic: Describe prototyping types (evolutionary, throwaway) | |
Learning Objective/s:
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Materials Needed:
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Introduction: Begin with a quick poll: “When building a new app, would you rather keep improving a rough version or start fresh after testing ideas?” Connect this to students’ prior experience with drafts in other subjects. Explain that today they will learn two systematic ways to prototype and how to choose the right one. Success will be measured by their ability to describe and compare both approaches. |
Lesson Structure:
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Conclusion: Recap the definitions, steps, and when to use each prototyping approach. Students complete an exit ticket stating which type they would choose for a personal project and why. Assign homework: draft a brief prototyping plan (type, steps, feedback method) for a simple app idea. |
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